EXAMINE THIS REPORT ON STICKMAN CLIMB 2 CLASSROOM 6X

Examine This Report on Stickman Climb 2 classroom 6x

The stickman is trapped in a pot and not able to wander, jump or execute stunts with no help. The player have to utilize the swinging movement and speed of a pickaxe or other piece of apparatus that will help stickman maneuver, move ahead throughout green platforms and climb or leap above techniques and partitions and deep chasms, crushing barrels

read more